On any feature film extensive planning and coordination is imperative for success. Shot lists and storyboards are essential tools in conveying a director’s vision, but are typically far removed from what the final film looks like.
For Venison Eaters we’re going one step beyond traditional storyboards and pre- visualizing the entire film using Valve’s Source Filmmaker software. The Source Filmmaker is the movie-making tool built and used by Valve (developer of games such as Half-Life and Counter Strike) to make movies inside the Source game engine. By using the hardware rendering of a modern PC gaming machine, the SFM allows us to work in a “what you see is what you get” environment so that we can iterate in the context of what VENISON EATERS will feel like for the final audience. Essentially this allows us to create the film on a virtual movie set with virtual cameras and actors before anybody has set foot on the set.
By meticulously framing and lighting every shot of the film in the source filmmaker before starting principle photography we’ll be extremely efficient and get the most out of our time and money during the shoot.